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Building a Carrom Game in Unity: Physics, Turn Logic & Mobile Optimization
4+ day, 21+ hour ago (932+ words) Carrom is one of those games that looks trivial from the outside and turns into a genuinely... Tagged with unity3d, gamedev, csharp, mobile....
Game Development
5+ day, 6+ hour ago (10+ words) ee2.ai Enterprise Engineering × AI Auto Added by WPeMatico...
Unity 6.6 launches on the 2nd, implements CoreCLR components | Daily Mobile Gaming News
1+ week, 5+ day ago (313+ words) Unity 6.6 launches on the 2nd, implements CoreCLR components Mobile Goddess Unity announced on the 2nd that it has released Unity 6.6 as the final non-LTS build ahead of Unity 6.7 LTS due in Q4 The release implements core pieces of the new CoreCLR runtime that…...
Unity_access, major updates and release status
2+ week, 7+ hour ago (133+ words) ****For the past 2-3 weeks I have been working on Unity_access. For those that do not know,... Tagged with unity3d, showdev, product, screenreader....
The Era of Guarding Game Files Is Over: The Shift Seen by Embark
2+ week, 6+ day ago (1395+ words) Embark Studios has abandoned its anti-cheat strategy focused on protecting game files, shifting its center of gravity toward player telemetry analysis. Speaking on "Anti Cheat at Embark Studios" at devcom in Germany on August 24, Embark Studios Senior Software Engineer Tom…...
This Unity Asset Pack Allows You to Add 2D and 3D Maps to Your Games
2+ week, 6+ day ago (195+ words) You can get the pack at a 50% discount. Infinity Code released the Online Maps v5 Unity pack, which lets you add 2D and 3D interactive maps, routes, places, geocoding, GPS, elevation, and online support to your projects. You can build fully customizable maps…...
Procedural Dungeon Generator For Seamless Worlds
3+ week, 5+ day ago (334+ words) Learn how the Labyrinth Procedural Generator works and try the demo. This project began in 2023, when Ryan Carpenter was designing an algorithm to procedurally generate a 3D dungeon for an FPS he was working on at university. While the game itself…...