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News
CASTLE 2.0 is released
15+ hour, 20+ min ago (14+ words) Continue from the development of CASTLE library version 1.0:... Tagged with cpp, embedded, automotive....
Building a High-Performance Video Game Price Tracker: Architecture & Lessons Learned
1+ day, 5+ hour ago (230+ words) Like many developers who also happen to be gamers, I got tired of dealing with slow, ad-heavy price aggregators. I wanted a fast, lightweight platform to monitor real-time discounts, identify all-time historical lows, and compare official digital stores against verified…...
Microsoft GameInput adds DualSense controls on PC
2+ day, 9+ hour ago (337+ words) Microsoft GameInput 3.5 gives Windows developers new DualSense controls, but the helper is USB-focused and does not promise Bluetooth support. Microsoft GameInput 3.5 gives Windows developers new helper functions for Sony’s DualSense and DualSense Edge controllers, including adaptive triggers, rumble and lighting…...
Logitech MX Keypad: AI Control Center for Developers
3+ day, 18+ hour ago (855+ words) Nine customizable LCD keys provide quick physical access to AI agents, coding actions, prompts, terminals, and more. App-aware controls let the same keys adapt across VS Code, IntelliJ IDEA, Slack, Figma, Zoom, Spotify, and other apps. The developer SDK and…...
When Something Gets Cheap, You Get Asked for More of It
3+ day, 19+ hour ago (341+ words) There is an old pattern that keeps coming back. Make a thing cheaper and people do not use the same amount for less money. They use far more of it. Roads get wider and the traffic arrives to fill them....
Logitech MX Keypad: AI Control Center for Developers Costs 99 Euros
3+ day, 21+ hour ago (487+ words) Logitech has introduced the MX Keypad, a new input device specifically designed for software developers. The device features nine customizable LCD keys that allow users to control AI coding tools like GitHub Copilot and Claude Code, as well as IDEs…...
Turning a README into a Playable Game Catalog
3+ day, 23+ hour ago (694+ words) Building a game with AI leaves another problem to solve: helping people find it, try it, and understand how it was made. I maintain Awesome GPT-6 Astra, a community collection of games and interactive projects. As the collection grew, a…...
NVIDIA has updated the Streamline SDK and DLSS libraries to version 310.9.1
4+ day, 4+ hour ago (219+ words) GameGPU NVIDIA officially unveiled its updated toolset for video game developers, publishing the open source release of Streamline SDK 2.14.1 along with the latest DLSS dynamic libraries, version 310.9.1 Source files and compiled modules are now available on GitHub for integration into…...
Logitech launches new MX Keypad for developers, here is what it can do
4+ day, 19+ hour ago (415+ words) Also read: The Blood Of Dawnwalker sells 1 million copies in 3 days, Rebel Wolves confirms Logitech has developed the MX Keypad in collaboration with GitHub, with native integration for GitHub, VS Code and the GitHub Copilot app available at launch. The…...
LSFG-VK (Lossless Scaling) Gets Huge 2.0.0 Release With Massive Performance Improvements
6+ day, 12+ hour ago (456+ words) Steam Deck HQ LSFG-VK (Lossless Scaling) Gets Huge 2.0.0 Release With Massive Performance Improvements While I may not be the biggest fan, I’m also not going to deny how influential lossless scaling is in the Steam Deck community. In our quest…...